A futuristic world, that feels familiar, yet strange
Lucid Peninsula, an interactive installation designed to immerse participants in a dreamlike, post-apocalyptic story world. Sketched, designed and implemented in close cooperation with Madeira Interactive Technology Institute (PT), FoAM (BE) and AltArt (RO) as part of Future Fabulators, an EU-funded project that aims to explore and prototype possible futures within a cultural framework.
Lucid Peninsula is sketched as post-apocalyptic storyworld where changes to the Earth’s atmosphere have led to the emergence of new species, conditions, and ways of life. Fragments of memories and dreams belonging to the inhabitants of the previous era still linger in this new world, hovering over certain locations. A futuristic world, that feels familiar, yet strange: an eternal twilight of dreamlike metaphors and shape-shifting beings. Environmental living conditions have radically changed and the search for green plants has become crucial for survival. The outside air is toxic: not immediately lethal, but requiring special gear and treatment after exposure...
During the ACM Creativity and Cognition 2015 hosted by The Glasgow School of Art and the City of Glasgow, Mara Dionisio, Paulo Bala, Rui Trindade, Valentina Nisi and Julian Hanna from M-ITI will present Lucid Peninsula at the conference, as well as the installation itself will be present at the connected Artwork Presentations of the festival.